Whenever we hear the words Augmented Reality and Virtual Reality (AR & VR), we instantly associate the concept of gaming with them, and rightly so. The gaming industry has been driving these technologies, and in the last few years, their usage has become widely popular amongst gamers across the world.
In recent times, the future of the gaming industry has been discussed in several contexts. This includes metaverses, blockchain gaming, the play-to-earn model, live streaming, diversity, and so much more.
All these contexts are interconnected in more than one way, and so are AR and VR. These two are considered to be exceptional technologies that can disrupt the way we know and experience gaming.
Impact of AR and VR on Gaming?
Virtual Reality or VR is a means by which we can experience a 3D world and feel like we are a part of it. This is possible through equipment that plays to different human senses such as vision and hearing. This equipment could be visors, joysticks, gloves, etc. These can together make us feel like we are within a game while playing it instead of looking at it on a flat screen.
As the gaming industry tries to make games more life-like in terms of the graphics, the sound, the world, etc. VR brings it closer to this ambition.
On the other hand, Augmented Reality or AR is essentially where a gaming world is superimposed onto a real environment. Pokemon Go is a perfect example of this. In fact, it is the most successful AR game we’ve ever seen. People used their phones to walk around their neighborhoods and hunt for Pokemons seen on their phones in real locations.
Like VR, even AR gives gamers an experience that is more immersive than just being a screen viewer.
Both of these technologies have impacted the gaming industry in numerous ways. To begin with, game developers and companies had to improve their graphics to make characters and the world look more real so that when players interact with it through VR, they get the real experience.
Additionally, consoles and the hardware need to be improved so that they can handle these technologies.
From the audience’s perspective, AR and VR improved their game by enabling them with lower latency and faster reactions. They gave them an elevated experience as audiences now weren’t just passive viewers, but they were in the middle of the world and they were exploring.
This is true not just for extensive games but also for games that involve casinos and gambling. With VR and AR, players can get the same experience as the brick and mortar gambling houses. Casinos in Saudi Arabia are looking to incorporate these technologies along with the feature of the live dealership so that people get the actual experience.
However, this is not all. Currently, Metaverse is a hot topic in the gaming industry, and experts are speculating how it would completely transform the industry. The recent metaverse stats shows that AR and VR will soon be used to make these metaverses more interactive and make people’s experiences more life-like. People will be able to interact with others, play games, earn money, and a whole lot more.
AR and VR are currently expensive from a customer’s perspective. This makes them inaccessible to a large population. Moreover, there needs to be better content in the gaming world that can best leverage these two exponential technologies.
There are other tiny challenges- such as the hardware equipment being more sophisticated- but these can be solved relatively easily.
In the future, AR & VR are bound to become an integral part of the best gaming experiences and will be even more closely associated with the industry in general.